Why is Virtual Reality the Next Social Network?

Two of the world’s greatest Social Media companies are contributing billions to both augmented reality (AR) and virtual reality (VR). Recently, Snapchat shortened its name to Snap and announced the dispatch of Spectatles, $130 glasses that allows you to record Snaps from your viewer viewpoint. In addition, Facebook’s Mark Zuckerberg facilitated a keynote exhibiting how a social involvement in VR may work, wearing a model remote Oculus Rift and hanging out with a cluster of his symbol companions at Facebook Central Command.

While holding a demo at Oculus Connect 2016, Zuckerberg showed off the social VR encounters that Facebook is tinkering with: Chatting with avatars of your friends, going to inaccessible areas like underwater or Mars, and taking VR selfies that you can directly share on Facebook.

With the present technology, VR and AR offer exciting yet single encounters. Retailers are already utilizing AR and VR as marketing tools, such as the use of VR to take individuals on virtual hikes to try out a new pair of boots, or to help clients imagine complex renovation projects.

VR content makers can depend on precise and convincing experiences when working with HP Workstation NVIDIA VR Ready configurations. And the HP Zvr Virtual Reality Display conveys a virtual-holographic 3D picture that gives you a chance to experience ongoing, natural interaction with your 3D content; its full-movement parallax sensors track and react to the development of the lightweight with latent glasses you wear with it.